Hey Blondie
Gaming • Writing
G'day! I'm an Aussie with a passion for gaming and writing fiction. I don the six-shooter and the thousand yard stare to dissect games old and new, with a focus on plot, narrative, and theme, but ain't nothin' sacred, I scrutinise it all. The challenge: to define the seemingly undefinable magic that holds the bits together, and to cast things in a different light to the mainstream. But this ain't about me. I make these videos for you! Join the conversation and be heard too.
Interested? Want to learn more about the community?

Learn more first
October 2025 monthly update

Can't believe September is behind us already, the month has flown by.

As you probably saw, the Marathon 2 video dropped a few days ago. Not my highest performing video by any stretch, but it signals the end of the longer-form videos and a new focused and considered approach.

The indie previews will still be a part of the channel, and the next video will cover a cool Western-inspired shooter called Wanted 3D Dead or Alive. Beyond that is a tough choice. I'd really like to cover a specific topic, but I also don't want it to send a false impression about the changes happening to the channel. It's 100% related to gaming, but I can see some thinking the channel has become rage-bait, which is not the case. It's a topic I feel frustrated by, have felt frustrated by for some time, but it may have to wait while I set the channel trajectory with a video more in line with future videos. And that video I'll keep as a surprise!

After the Marathon 2 video released, I watched a course on my post production software - Davinci Resolve - to get a better handle on the tools of the trade so that I can produce higher quality videos. Learned a lot of useful stuff (thanks, Casey Faris!). I also plan to do a course on Affinity Photo, my image editing software, to improve thumbnails and images used in my videos. I'll likely do more courses in future, as needed, and add this knowledge to my repository. All this useful stuff is going into my notes so that I don't forget them between videos (which is what usually happens...).

There's some admin stuff to get through this month, stuff I've been delaying for far too long. It'll probably take a week or 2 to sort through it, but it'll leave the channel and my mental health in a better place :P

What's Blondie playin'?

Lots and lots of Abiotic Factor. There's a huge amount of content packed into this game, and the gameplay loop is ridiculously fun. So much to discover.

Ambitions

This list is getting addressed this month, no more delays.

  • Create a playlist for the videos my Youtube buddies create so that I can catch up on their work.

  • Fix Patreon alerts so that I get notified when other people I follow post something.

  • Add recommendations to my Patreon. I'll eventually set aside a chunk of time to do all of this in one hit.

Personal ambitions

  • Running - took last week off because of a build-up of neuromuscular fatigue which made every run feel like 100% effort, even the baseline runs. Perfectly normal and healthy, just my body letting me know that rest was a good idea. My watch may be losing the plot too because it doesn't seem to be tracking heart rate properly now, at least not when measured against perceived effort. HR is well above where my effort is telling me it should be, and there are sudden spikes and drops which make no sense.

  • Food portions - while I'm cognisant of how much goes into my body, I don't track it meticulously. That said, I'm leaner and now see abs, and that's thanks to the extra km's I put in each week. If anything, calorie requirements have increased as each run burns around 600 calories. I'm prioritising protein and carbs to stay on top of muscle repair and glycogen replacement, and stopping before I feel full. That, and trying to avoid overly processed foods, is suitable enough for now.

That's it for this month. Hell of a storm in the world these days. Stay safe out there.

Interested? Want to learn more about the community?

Learn more first
What else you may like…
Posts
October 2026 update

Compared to the rollercoaster of last month, September was productive and far more chill. I went on a holiday and damn did I need it. I didn't realise how far down the hole I was until being away from home forced me to step back, slow down, and relax. I still did some research and writing for the next video, but when I got home I decided that - while the topic was good - I wasn't feeling it right now. I shelved that project and started a new one.

This next video - unlike previous videos - zooms out for an industry-level look. The target: AAA games, and how the AAA moniker means something different to me now. Unlike other videos which body-slam AAA using player data and sales as weapons, this video will be a personal review of what AAA means to ME. It's a deliberately deeper look into my mindset when I consider AAA games, development studios, and publishers, through the lens of a gamer and paying customer who has become disillusioned with the AAA industry and who explains, in detail, why.

The script for this ...

September 01, 2026
The horror of Doom and Quake - video drop

Hey Folks, the video is finally done. Apologies for the late release, a few things came up near the end of the month which delayed release. I hope you enjoy it!

August 2026 update

G'day, chaps and chapettes. July down, progress made.

The Doom/Quake horror video is now at 1hr 36mins. I had hoped to be closer to the 2hr mark by now but stumbled across more supporting material, and viewing/cutting it has taken longer than expected. I'm also making an effort to use footage which supports talking points, and because the script is loaded with talking points (and because the Doom 3 playthrough spans 18 long video files), finding footage to support even a single paragraph of the script has sometimes taken 30mins or longer. There was also another body of work I needed to complete for the Blondefire channel which was delayed by last month's IRL work, so July was very much a catch-up month all around.

The good news is that July was free of IRL distractions so I've made big progress on the video. I normally add the backing track after the footage and voice over is laid, but this time I've added it as I go. This means that the next (and final) pass only requires QA checks and audio ...

Available on mobile and TV devices
google store google store app store app store
google store google store app tv store app tv store amazon store amazon store roku store roku store
Powered by Locals