Hey Blondie
Gaming • Writing
G'day! I'm an Aussie with a passion for gaming and writing fiction. I don the six-shooter and the thousand yard stare to dissect games old and new, with a focus on plot, narrative, and theme, but ain't nothin' sacred, I scrutinise it all. The challenge: to define the seemingly undefinable magic that holds the bits together, and to cast things in a different light to the mainstream. But this ain't about me. I make these videos for you! Join the conversation and be heard too.
Interested? Want to learn more about the community?

Learn more first
April 2025 update

March was a hell of a month. Despite the silver lining of my birthday on 19th, it was stressful.

First, my workplace has been issuing redundancies for the last 6 months which culminated a bunch of people resigning this month. Morale is at an all-time low and everyone is concerned for their job, more so this month than any other.

Next has been the hassle of getting our house cleaned and ready for inspection to put on the market. Thankfully we got another option recently which means we won't have to do this, but that was still weeks of work and sleepless nights worrying what could go wrong if it somehow fell through.

Third, work has been exceptionally busy this month and has eaten into my YT time.

In short, it's been a confluence of stuff I could have done without and has impacted the Stalker 2 video.

Currently most of the voice work is recorded, but I've also been editing the video as I go, and there's already 50 minutes of footage laid. I estimate that the video will be around 80-90 minutes long. It's not far off completion, but the dramas this month prevented a March release.

What's Blondie playin'?

I haven't played nearly as much Kingdom Come Deliverance 2 as I'd like, but slowly plugging away. I just finished the Semine wedding and already feel drastically overpowered thanks to exploring the entire region and completing almost every quest. XD Really loving the game, it's a serious GOTY contender.

Ambitions

No change, though I have managed to catch up on a few Youtube videos from my creator crew. I've also been more diligent about responding to comments.

  • Create a playlist for the videos my Youtube buddies create so that I can catch up on their work. A long time overdue.

  • Fix Patreon alerts so that I get notified when other people I follow post something. Another long-overdue task which has slipped under the radar.

  • Add recommendations to my Patreon. There are some great creators (some of you are already here ;) ) who produce great videos. Go check 'em out!

  • Streamline responding to video comments. I'm not immune to doomscrolling on Twatter, that needs to stop and I need to focus on the things which matter - you lot!

Personal ambitions:

  • Remain consistent in training for a 5 minute per kilometre run. Recently clocked an average km of 5:46, so the time is coming down.

  • Reduce portion sizes at meals, increase protein and single-ingredient food intake.

Until the Stalker 2 drop, pardners.

Interested? Want to learn more about the community?

Learn more first
What else you may like…
Posts
October 2026 update

Compared to the rollercoaster of last month, September was productive and far more chill. I went on a holiday and damn did I need it. I didn't realise how far down the hole I was until being away from home forced me to step back, slow down, and relax. I still did some research and writing for the next video, but when I got home I decided that - while the topic was good - I wasn't feeling it right now. I shelved that project and started a new one.

This next video - unlike previous videos - zooms out for an industry-level look. The target: AAA games, and how the AAA moniker means something different to me now. Unlike other videos which body-slam AAA using player data and sales as weapons, this video will be a personal review of what AAA means to ME. It's a deliberately deeper look into my mindset when I consider AAA games, development studios, and publishers, through the lens of a gamer and paying customer who has become disillusioned with the AAA industry and who explains, in detail, why.

The script for this ...

September 01, 2026
The horror of Doom and Quake - video drop

Hey Folks, the video is finally done. Apologies for the late release, a few things came up near the end of the month which delayed release. I hope you enjoy it!

August 2026 update

G'day, chaps and chapettes. July down, progress made.

The Doom/Quake horror video is now at 1hr 36mins. I had hoped to be closer to the 2hr mark by now but stumbled across more supporting material, and viewing/cutting it has taken longer than expected. I'm also making an effort to use footage which supports talking points, and because the script is loaded with talking points (and because the Doom 3 playthrough spans 18 long video files), finding footage to support even a single paragraph of the script has sometimes taken 30mins or longer. There was also another body of work I needed to complete for the Blondefire channel which was delayed by last month's IRL work, so July was very much a catch-up month all around.

The good news is that July was free of IRL distractions so I've made big progress on the video. I normally add the backing track after the footage and voice over is laid, but this time I've added it as I go. This means that the next (and final) pass only requires QA checks and audio ...

Available on mobile and TV devices
google store google store app store app store
google store google store app tv store app tv store amazon store amazon store roku store roku store
Powered by Locals