Hey Blondie
Gaming • Writing
G'day! I'm an Aussie with a passion for gaming and writing fiction. I don the six-shooter and the thousand yard stare to dissect games old and new, with a focus on plot, narrative, and theme, but ain't nothin' sacred, I scrutinise it all. The challenge: to define the seemingly undefinable magic that holds the bits together, and to cast things in a different light to the mainstream. But this ain't about me. I make these videos for you! Join the conversation and be heard too.
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February 02, 2025
February 2025 update

G'day, Pardners.

Let's get into it. The Stalker 2 playthrough is done, clocking in at over 240 hours across 2 of the 4 separate endings (I made a save before a key choice and was able to go back and choose a different ending). The script outline is also completed, and I've started work on the script. It might be longer than the 40 minutes I'm shooting for, but the focus is still the same. Lots of positive inspiration, and the words are flowing freely, always a good sign.

The next indie preview is going to be something different. Normally I pick a game in early access which I feel deserves attention, but this time I'll focus on an indie which has already released and doesn't have such a positive spin. It's an interesting case study which has already been covered by many, but I'd like to experience it for myself. We all love a surprise.

Beyond that I'd like to do the special project that I had in mind last year. It's a different approach to the other videos, and I don't have a workflow for this format so it should be interesting.

What's Blondie playin'?
Not much, as it turns out. I finished Blood West: Dead Man's Promise DLC a week ago, lots of fun new mechanics, worth the money. There's been a lot of buzz around Storage Hunter Simulator, and I've been playing that to fill the time until Kingdom Come: Deliverance II drops. I'm committing to some study for my IRL job so there may not be much free time for KCD2, but I'll squeeze it in where I can. I expect that'll take the better part of a couple of months to complete.

Ambitions
This is a new section which I'll periodically add as appropriate for channel-related stuff that I should do/streamline.

  • Create a playlist for the videos my Youtube buddies create so that I can catch up on their work. A long time overdue.
  • Fix Patreon alerts so that I get notified when other people I follow post something. Another long-overdue task which has slipped under the radar.
  • Add recommendations to my Patreon. There are some great creators (some of you are already here ;) ) who produce great videos. Go check 'em out!
  • Streamline responding to video comments. I'm not immune to doomscrolling on Twatter, that needs to stop and I need to focus on the things which matter - you lot!

I'm thinking about making every second or third month a public post. There are a bunch who follow my Patreon as free members, and I'd like to reach them with these posts occasionally.

Short and sweet this month. I don't know how many of you read my posts, but I appreciate and love ya all the same.

Until next month, Pardners.

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Posts
October 2025 monthly update

Can't believe September is behind us already, the month has flown by.

As you probably saw, the Marathon 2 video dropped a few days ago. Not my highest performing video by any stretch, but it signals the end of the longer-form videos and a new focused and considered approach.

The indie previews will still be a part of the channel, and the next video will cover a cool Western-inspired shooter called Wanted 3D Dead or Alive. Beyond that is a tough choice. I'd really like to cover a specific topic, but I also don't want it to send a false impression about the changes happening to the channel. It's 100% related to gaming, but I can see some thinking the channel has become rage-bait, which is not the case. It's a topic I feel frustrated by, have felt frustrated by for some time, but it may have to wait while I set the channel trajectory with a video more in line with future videos. And that video I'll keep as a surprise!

After the Marathon 2 video released, I watched a course on my post production software - Davinci...

September 23, 2025
Marathon 2: Durandal - early bird release

Folks, the Marathon 2 video has dropped for early-bird supporters. It'll be private for at least 24 hours, after which it goes public.

September 04, 2025
September 2025 monthly update

Hot damn, another month bites the dust. Straight into it.

There's 1/4 of the Marathon 2 script left to record voice for, and I've already begun composing the video. We're close to done.

I've been brainstorming ideas for the shorter length videos and already have a sizeable list to work through. The different projects I mentioned some time ago have been transferred to this list. I'll likely still preview early access indie games because there are many great projects out there, but I haven't decided what the next one will be. I also haven't decided what the next mainline video will be on; it'll be a surprise for all, me included.

What's Blondie playin'?

I've been smashing Abiotic Factor pretty hard this month since I'm now longplaying it on my Blondefire channel. Can't get enough, such a well-designed and fun game to work through. The Half-Life theme is the icing on the cake.

Ambitions

Completion of the Marathon 2 video is going to act as kind of a reset; I'll do all the stuff in this list to clear it away and ...

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